A build for YOU.
Artifact combinations for your target stats, budget and constraints.
- Target stats
- Budget
- Contamination limits
From artifact combinations to sales history. Explore the data and move to calculations within one system.
Artifact combinations for your target stats, budget and constraints.
Stats, acquisition and the market around one item.
Active lots and price history. Numbers, dates and observed sales, with context and without unverified recommendations.
Каблук · RU · 30 days · common · +0
No verified data
Open the STALZONE auctionYOUR WORKSPACE
Each module solves a specific task. Together, they give you the full picture.
Choose artifacts for your budget and target stats.
Open the build generatorCompare replacements for your existing build.
Open the build improverExplore ready-made and published player builds.
Explore published buildsConfigure slots manually and calculate stats.
Open the build calculatorCatalog, properties, acquisition and compatibility.
Explore STALZONE itemsLots, observed sales and price history.
Open the STALZONE auctionRecipes, components and required resources.
Calculate craftingArtifact upgrade cost and probability.
Calculate upgradesExchange items and calculate reputation.
Calculate reputationPlan development, requirements and resources.
Plan your hideoutOther
Advanced Electrode · RU · 30 days
No verified data
Open the STALZONE auctionRefreshing item data…
SC CORE PRINCIPLES
The same entity in the catalog, on the market and in calculations. No need to restart your search in every tool.
Quality, upgrade level, region and period matter. When data is missing, the service says so.
Explore properties, compare options and move to the tool you need at your own pace.
SIZU / SC CORE
My name is Sizu, and I have spent over 5,000 hours in STALCRAFT (now STALZONE).
The idea for SC CORE came to me a long time ago, completely out of the blue. Before I built it, my main tool for creating builds was my overactive imagination.
I was always especially interested in PvE builds — preferably the stranger, the better.
The usual popular options weren't as interesting. Finding a forgotten artifact that almost nobody used and trying to make it work was much more fun.
That often turned out to be the hardest part: remembering an unpopular artifact. Those items easily slipped past both the balance designer and well-known build creators.
That was probably when I fell in love with Dumbbell, back when it was still called Spring.
Some experiments were fairly questionable from a common-sense perspective. One memorable idea was five Dumbbells and a Heel in a Berloga, with vodka and Brine. A particular combination of stats could squeeze a very specific result out of that madness. And I actually made it work.
Coming up with a build like that wasn't even the problem.
The problem was calculating it.
I tried doing some calculations in Excel, but those spreadsheets had an unpleasant habit of quickly becoming historical documents.
Thanks, balance designer.
That's how the idea for a build generator gradually took shape.
Originally, SC CORE was only supposed to be a generator.
Then I needed another feature. Then another. Then item data. Then the auction. Then price history. Then tools around the builds themselves.
The generator gradually grew a skeleton, then flesh, and eventually became SC CORE.
Many features here don't exist because “a gaming service is supposed to have that feature.”
They exist because Sizu once needed an answer to another strange question about STALCRAFT, and there wasn't a suitable tool for it.
So I had to build my own.
Thanks for reading.Sizu
SC CORE is an independent information system for STALZONE players. Explore items, work with artifact builds and access market data. The build generator helps select artifacts for your target stats and budget, while the calculator lets you check your own combinations. The build catalog contains published builds you can use as a starting point.
STALZONE item pages bring together stats, acquisition methods and related data. The auction and price history show observed sales and available market information for the selected quality, upgrade level and region. Resource planning tools include crafting and artifact upgrades. Plan your character and base development with Arsenal reputation and the hideout. Every tool is part of SC CORE, from researching an item to calculating its use. Market data availability depends on the history collected, so missing prices are clearly identified.